Maximum 4 teams per school. Unlimited number of people per team.

Students cannot enter the competition directly. An adult supervisor must be the point of contact.

Your school’s data protection policy must be checked for the sharing of video footage/ screen recording with students on other school’s channels. If unsure, screencast only with student voices and no use of personal information.

In the name of the video submission, team, school and age-range must only be used. Ex: ‘The Greatest Redstoners”, Mesaland School, Thailand, 8-9

Ages 8-13 only in the age-groups of 8-9, 10-11 & 12-13

The players must play in a 3-part sequence: tee off, flight and putt. 

The flight must allow the 'ball' to travel by landing on different blocks to carry some kind of signal from each sequence. 

The Tee-off must be from on or behind the coloured line for your age range. 

The Putt must get the 'ball' into the hole next to the flag. The flags can be removed.

The 'ball' can be any item. 

The ball may change mid-flight but the putt and the tee-off must be the same.

To focus on Redstone ingenuity and creative use of Redstone machinery, Command Blocks are not allowed in this game, yet maybe a possibility in future games. 

The 'balls' can be in a repetitive motion if the contraption to launcher the 'ball' from 'Tee-off'. For example: a slime block launcher of some kind will continually dispense an item over and over until it runs out of items. 

The same can be applied to the putting if using a repetitive machine with slime blocks or similar. 

The 'flight' can be of any size, orientation, direction or complexity. Marks will be awarded for complexity, diversity of blocks and ingenuity. 

The course can be edited - make it awesome!